Ensuring every level is possible to 3-star
Frustration Factory » Devlog
I’m finally (almost) done with level design for the full release. Now… I just have to play my own game a ton to make sure I can 3-star every level. Because if I can’t, who can? It’s also a great time to decide if I like my own game, because if I don’t, who will?
The good news? Yes! There are many times where I should get back to coding but end up trapped in the well known “just one more shot at this level – I’m sure I can do it” mental state that is the mark of a good game. Woot!
Get Frustration Factory
Buy Now$3.99 USD or more
Frustration Factory
A game of concentration, patience and frustrating chaos
Status | In development |
Author | frostedaxe |
Genre | Puzzle |
Tags | Crafting, factory, Singleplayer |
Languages | English |
More posts
- Debugging Godot raycasting in Frustration Factory57 days ago
- Frustration Factory -- now with OSX support85 days ago
- Six new achievements addedMay 31, 2025
- Minor "Frustration Factory" update featuring in-game settingsMay 26, 2025
- Bug fix release: level-over screen showed incorrect starsMay 21, 2025
- New version of Frustration Factory: 0.5.03May 19, 2025
- Frustration Factory has a side benefit? Concentration improvements?May 13, 2025
- It's alive: Frustration Factor initial releaseMay 09, 2025
- The hardest part of game development? tutorials. ugh.Apr 22, 2025
Leave a comment
Log in with itch.io to leave a comment.