The stars are not aligning




The title is what my best beta tester told me. And he wasn’t wrong. The stars weren’t aligned.
You know the 90/10 rule that says 90% of your time will be spent on the last 10% of a project? Yeah, that’s definitely true for games. I was hoping by now I’d be deep into constant level design and game mechanic development. But it’s always those last little things that get you. That you need to spend a lot of time fixing. From selecting the right color sets to double checking spelling or, in this case, aligning the stars.
On the importance of beta testers
And this is why alpha test users are so important: I actually knew about the star-alignment problem but had forgotten about it. I saw the bug a month ago but had more important things to do first. So, naturally after a month of staring [starring?? ha ha] at the out-of-whack stars, my eyes got so used to it that I forgot the problem existed. It’s not until you bring in brand new people to test a software package do you find the real last minute bugs that need fixing.
At least I got the demo done and out, and I only have a few more levels to design before I can release the full game with the full 28 level set.
Get Frustration Factory
Frustration Factory
A game of concentration, patience and frustrating chaos
Status | In development |
Author | frostedaxe |
Genre | Puzzle |
Tags | Crafting, factory, Singleplayer |
Languages | English |
More posts
- Debugging Godot raycasting in Frustration Factory9 days ago
- Frustration Factory -- now with OSX support37 days ago
- Six new achievements added52 days ago
- Minor "Frustration Factory" update featuring in-game settings57 days ago
- Bug fix release: level-over screen showed incorrect stars62 days ago
- New version of Frustration Factory: 0.5.0364 days ago
- Frustration Factory has a side benefit? Concentration improvements?71 days ago
- It's alive: Frustration Factor initial release74 days ago
- Ensuring every level is possible to 3-star76 days ago
- The hardest part of game development? tutorials. ugh.91 days ago
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